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Description:

These are some of my environment work, each optimized to be game art.

Everything was rendered using the realtime Xoliul viewport shader for 3DsMax.

 


Images - Realtime Renders:

Created a current gen prop to test my photo-realistic texturing skills.

Made as a test for a new workflow on how to create rocks.

Tricount: 1.457

Texture size: 1024²

4 Rocks i made using a next-gen workflow and then arranged in a scene (and copied a few times to make the scene more full).

CONTACT INFO:

E-Mail: contact@jessydelannoit.com

GSM: 0472 87 29 45

Adress: Gentele 2
Zip-code: 8000
City: Bruges
Country: Belgium